October Update


Hi guys! Thanks again for all the support regarding my last update. Stopping the marketing has been great for my mental health and I've finally been able to make progress on the game. 

Backgrounds

All the backgrounds are... done 😰I feel like that can't be right. But, I've got them all, and barring any issues where I need to commission a couple more, we should be all set.

Programming

I have programmed 1750/7255 lines of Aalam's route so far (Scene 5 of 30)! This includes voice, music, animations, etc. Once I get through this round of programming, it'll be ready for testing. Last time I asked for volunteers for beta testers, but due to mixed results as far as people keeping deadlines, I don't think I'll be doing that again. I might ask a select group of people and see if there's anything left in the budget I can offer as payment.

Writing

Most of the new writing for Aalam's route is in later chapters, so I didn't do much this month aside from some editing of typos, etc., as I started from the beginning to program/polish all at once.

CGs

Good news and bad news on this front. The good news is that my CG artist is okay and isn't in any danger as far as we know. The bad news is that she has decided to leave the project. I am going to reach out to another artist once I finish taking in all the sketches/finished pieces she's done and seeing how much work is actually left.

Voice Acting

I hit a snag when someone asked me about the VA strike. I wasn't aware of it, as I haven't been keeping up with current events due to life stuff. But we came to an arrangement, and I'll be sending the VA scripts out soon, hopefully today. Essentially, I'm making a commitment not to use any of the voice lines received for AI training, now or in the future. Which I think is a very simple thing to promise and I can't believe people are having to strike for what seems like common sense. Anyway.

Conclusion and Timeline

That's it for me folks! Your support has been so uplifting, so thank you again.

I've been very busy with IRL work lately so I haven't had as much time to work on CC as I wanted, but I'm hoping to finish Aalam's route and send it to testing by the end of November. Slow and steady wins the race. 💪🏾

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